SHACKLED
Bound by the same chains of fate, two players take the descent to ensure the survival of their partner. Sacrifice yourself and keep your partner moving in this frantic game of loss.
The "Entity" chases both players as they drop to the end. That said, it'll only take one of you. Stall your fall by landing on platforms and sacrifice yourself for your partner.
But watch out! Your partner can destroy the platform you are on to make sure you keep moving.
Controls:
A / RIGHTARROWKEY LEFT
D / LEFTARROWKEY RIGHT
S / DOWNARROWKEY BREAK
Credits:
Michaela Gonzales Programmer
Dill Khim Designer, SFX Designer
Timothy Quach Designer, Artist, BGM Designer
Richard Hsu Programmer
SHACKLED is a two-player action game created during University of California, Irvine's Video Game Development Club's (VGDC) Spring Game Jam 2019. The theme of this jam was "Lose to Win".
Status | Released |
Platforms | HTML5 |
Authors | timothyquach, mich |
Genre | Action |
Made with | Unity |
Tags | Arcade, Multiplayer, Pixel Art, Retro, Unity, vgdc |
Average session | A few seconds |
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